Marc von Glahn

Gameplay Programmer, Indie Developer, Software Engineer

My Favourite Projects

Skillset

Ordered by frequency of use across projects.

Experience

Draxon GmbH
Cologne, Germany
Software Engineer
September 2025 – May 2026

Conception, development, and implementation of VR training modules in Unity with C#. Integration and optimization of applications for the Meta Quest platform. Research and evaluation of new technologies for use in VR training scenarios. Successful integration of an AI-based speech recognition library for the development of interactive, voice-controlled training units. Contribution to the further development of the technical platform and training architecture.

Mediasquad
Innsbruck, Austria
C# Development Intern
September 2021 – February 2022

Worked in Unity 3D. Responsibilities ranged from internal tool and pipeline development to development of XR prototypes and applications.

Infinity Racing
Kempten, Germany
Core Programmer
November 2019 – August 2020

I did Software Development with Git and Programming in C# and gathered some insight into machine learning.

What I Also Worked On

Other projects I've contributed to during my studies and game jams.

Education

Master of Science in Games

IT University, Copenhagen, Denmark

Expected Graduation: June 2025

Bachelor of Science in Game Engineering

University of Applied Sciences

Kempten, Germany

Graduation: August 2023

Abitur (A-Levels)

Wilhelmi Gymnasium

Sinsheim, Germany

Graduation: July 2019

Intercultural Exchange

Colegio Alexander von Humboldt

Pisco, Ica, Peru

2015-2016